MAXIMUM Action is a typical representative of For its current price, I would absolutely recommend it.MAXIMUM Action is released by New Blood Interactiveīy David Szymanski. However, the content is a lot of fun and certainly very replayable. Judging from the rest of New Blood’s roster, there’s going to be a good amount more added before the final cut. I would say there’s probably two hours of content thus far. As it ramps up the endless mode gets a lot more interesting, but it would be nice if the difficulty was a bit more customizable.Īs awesome as Maximum Action is, the game is still not complete. While it is fun to be stuck in a room with endless waves of increasingly difficult enemies, the beginning stages start very slow (maybe fighting two to four guys per wave), and there is a sizable pause between waves. These can be unlocked by finding a VCR cassette hidden within some of the main missions. To make up for the current lack of missions, Maximum Action has a few different “endless mode” levels. But in the current state of the game, about an hour of campaign is what you should expect. Again, I must stress that this is early access, and in-game notes point to either more missions or more length for the current list. While this does give it a Hotline Miami esque feel, where you rerun bite sized missions to get the most efficient playthrough, it’s still quite limited. Each of the levels take anywhere from one minute to maybe six to beat. Currently there are nine levels, one of which is a tutorial. As such, there isn’t as much content out as one might like. I found myself completely forgetting about this impossibly powerful tool at my disposal because there was literally too much action going on for my tiny mind to focus.Īt the moment, Maximum Action is still in very early early-access. And frankly, it’s almost unnecessary because of how much fun the gunplay is. Maximum Action currently has unlimited grenades for you to throw. I seriously struggle to think of any more weapons that could be added, but I have faith there is still more in store for us.Īlso worth noting, and I’m sure this will be removed, is the grenades mechanic. Every time I thought of something that could be added, like a katana or a crossbow, was already added! I thought Maximum Action had shown me it all and then I found myself in a wild-west gun battle, with six-shooters, long rifles, and more. On top of that, almost every weapon class has multiple model variants. SMGs, MGs, AKs, RPGs, HPVs, RL Steins, you name it. Each hand is independent, allowing you to reload any one gun while continuing to shoot with the other.Īnd I must say, there are a *lot* of guns. Or if you’re feeling really bold, maybe even RPGs akimbo. Double SMGs are always fun, or you can do a shotgun in one hand and a magnum revolver in the other. One cool aspect of Maximum Action is that you can dual wield any two guns.
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